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V21
Field V21 (Hextile B) on Looming
Field Type Vision
Unlocked by B7
Available
gem types
Yellow - Critical HitRed - Chain HitGreen - PoisonCyan - SuppressingBlue - SlowingPurple - Armor Tearing
Rain/Snow % 60/0
Waves Reavers: 20
Swarmlings: 6
Total: 26
HP 82 * 1.177/wave after first
Armor 13 + 1.49/wave after fourth
Buffs +80%/wave after wave 2

Field V21 is obtained by completing Field B7 in Gemcraft Chapter 2 on Looming difficulty. The guaranteed gem types available for this field include Critical Hit, Chain Hit, Poison, Suppressing, Slowing and Armor Tearing. There are 26 waves on this field. This level resembles Level 16 of Gemcraft Chapter 0. After the last wave is beaten, 4 Arcane Guardians will spawn (one from each entrance, except for one entrance each on the left and the right). These Arcane Guardians must be defeated in order to complete the level. Unlike the Arcane Guardians from Gemcraft Chapter 0 (Gem of Eternity), the Arcane Guardians in the Gemcraft Chapter 2 Vision Fields are not accompanied by any Arcane Minions (meaning that there's no easy way to earn mana or degrade the Guardian's armor levels), and these Arcane Guardians cannot be banished - they instantly destroy your orb on contact.

Starting Out[]

You start with 900 mana and all spells are disabled. The following abilities are disabled: Build Wall and Build Amplifier.

Other Buildings
Monster Nest (indestructible)

Waves[]

The following table applies only to Looming difficulty with no battle traits.

Wave Monsters HP HP Regen Armor Speed Mana Gain Banishment Cost XP Buffs
1 19 Reavers 82 65 13 0.87 / 1.57 24 48 4
2 11 Reavers 97 70 13 0.87 / 1.57 25 50 4
3 48 Swarmlings 21 75 7 1 / 1.8 7 13 3
4 9 Reavers 134 80 13 0.87 / 1.57 28 56 4
5 42 Swarmlings 29 86 9 1 / 1.8 7 15 3
6 8 Reavers 185 92 16 0.87 / 1.57 32 63 4
7 15 Reavers 218 99 17 0.87 / 1.57 33 66 4
8 18 Reavers 257 107 17 0.87 / 1.57 34 69 5
9 61 Swarmlings 56 114 11 1 / 1.8 9 18 3
10 20 Reavers 355 123 24 0.87 / 1.57 37 74 5
11 45 Swarmlings 78 132 15 1 / 1.8 10 20 4
12 20 Reavers 492 142 29 0.87 / 1.57 41 81 5 / 6
13 16 Reavers 580 153 23 0.87 / 1.57 42 84 5
14 9 Reavers 682 165 24 0.87 / 1.57 43 87 5 / 6
15 19 Reavers 803 178 35 0.87 / 1.57 45 90 6
16 9 Marked Reavers 945 191 37 0.87 / 1.57 47 94 6 +10 extra armor
17 16 Reavers 1,112 206 26 0.87 / 1.57 48 97 6
18 12 Reavers 1,309 222 41 0.87 / 1.57 50 99 7
19 18 Reavers 1,541 239 37 0.87 / 1.57 51 102 6 / 7
Spark: Unearthed Shard
20 27 Swarmlings 339 258 21 1 / 1.8 13 26 4 / 5
21 11 Reavers 2,135 278 32 0.87 / 1.57 55 109 7
22 17 Reavers 2,513 299 42 0.87 / 1.57 56 112 7
23 13 Reavers 2,957 323 35 0.87 / 1.57 57 115 7
Spark: Stone Supply
24 62 Swarmlings 651 348 29 1 / 1.8 15 29 5
25 19 Marked Reavers 4,097 4,078 53 0.87 / 1.57 60 120 8 +3,703 hp/min extra regeneration
26 14 Reavers 4,822 405 54 0.87 / 1.57 62 123 8

Arcane Guardians[]

After the last wave is beaten, 4 Arcane Guardians will appear on the field, which must be beaten in order to complete the level. These Arcane Guardians cannot be banished, and will instantly destroy your orb on contact.

  • 3 Arcane Guardians (60,000 HP, 2,500 Armor, 0.3 Speed each)
  • 1 Arcane Guardian (150,000 HP, 4,000 Armor, 0.3 Speed)

Flying Ones[]

Random flying ones are always disabled on this field.

Completion[]

There are no drops for completing this field.

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