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V5
Field V5 (Hextile L) on Looming
Field Type Vision
Unlocked by L4
Available
gem types
OYWRGCZBP
Rain/Snow % 10/80
Waves Reavers: 46
Total: 46
HP 68 * 1.092/wave after first
Armor 8 + 5.98/wave after fourth
Buffs +110%/wave after wave 2

Field V5 is obtained by completing Field L4 in Gemcraft Chapter 2 on Looming difficulty. All gem types are available for this field. There are 46 waves on this field. This field resembles Level 60 of Gemcraft Chapter 0.

Starting OutEdit

You start with 12,000 mana.

Player Buildings Other Buildings
Tower ×6 Gem Enchantment Shrine (Charge: 200s)
Shrine of Wisdom (Charge: 200s)
Static Beacon (HP: 17,000,000; Armor: 370,000; Range: 9)
Static Beacon (HP: 21,000,000; Armor: 240,000; Range: 9)
Static Beacon (HP: 20,000,000; Armor: 310,000; Range: 9)
Static Beacon (HP: 24,000,000; Armor: 270,000; Range: 9)
Monster Nest (indestructible) ×4
Monster Nest (HP: 84,000; Armor: 0)

WavesEdit

The following table applies only to Looming difficulty with no battle traits.

Wave Monsters HP HP Regen Armor Speed Mana Gain Banishment Cost XP Buffs
1 14 Reavers 68 60 8 0.87 / 1.57 24 48 3
2 13 Reavers 74 62 8 0.87 / 1.57 25 50 3
3 13 Reavers 81 65 8 0.87 / 1.57 27 53 3
4 13 Reavers 89 67 8 0.87 / 1.57 28 56 3
5 8 Reavers 97 70 12 0.87 / 1.57 29 59 4
6 18 Reavers 106 73 17 0.87 / 1.57 32 63 4
7 18 Reavers 115 75 29 0.87 / 1.57 33 66 5
8 15 Reavers 126 78 36 0.87 / 1.57 34 69 5
9 9 Reavers 137 81 43 0.87 / 1.57 36 71 5
Spark: Prism Cascade
10 9 Reavers 150 84 41 0.87 / 1.57 37 74 5
11 11 Reavers 164 88 44 0.87 / 1.57 39 78 5
12 16 Reavers 179 91 54 0.87 / 1.57 41 81 5
13 11 Reavers 196 95 54 0.87 / 1.57 42 84 5 / 6
14 7 Reavers 214 98 52 0.87 / 1.57 43 87 5 / 6
15 10 Reavers 233 102 91 0.87 / 1.57 45 90 6
16 14 Marked Reavers 401 106 75 0.87 / 1.57 47 94 6 +146 extra hit points
17 13 Reavers 278 110 86 0.87 / 1.57 48 97 6
18 13 Reavers 304 115 111 0.87 / 1.57 50 99 7
19 12 Reavers 332 119 115 0.87 / 1.57 51 102 7
20 12 Marked Reavers 362 124 93 0.87 / 1.57 53 105 7 Burns 4.8% of total mana when banished
21 13 Reavers 395 129 122 0.87 / 1.57 55 109 7
22 11 Twisted Reavers 432 134 131 0.87 / 1.57 56 112 7 2 initial shield
Burns 5.1% of total mana when banished
23 10 Reavers 471 140 100 0.87 / 1.57 57 115 7
Spark: Prism Cascade
24 13 Reavers 515 145 142 0.87 / 1.57 59 118 7
25 17 Twisted Reavers 968 151 149 0.87 / 1.57 60 120 7 / 8 +406 extra hit points
Burns 5.6% of total mana when banished
26 15 Reavers 614 157 147 0.87 / 1.57 62 123 8
27 11 Reavers 670 164 178 0.87 / 1.57 64 127 8
28 16 Reavers 732 170 139 0.87 / 1.57 65 130 8
29 15 Twisted Reavers 1,419 177 148 0.87 / 1.57 67 133 8 +620 extra hit points
Heals nearby monsters for 305 hit points when killed
30 8 Reavers 873 184 150 0.87 / 1.57 68 136 8
Spark: Touch of Wisdom
31 12 Reavers 953 192 138 0.87 / 1.57 69 139 8
32 12 Reavers 1,041 200 198 0.87 / 1.57 71 143 8 / 9
33 13 Twisted Reavers 1,137 208 317 1.67 / 3 73 146 9 ×1.91 speed
+103 extra armor
34 15 Reavers 1,241 216 132 0.87 / 1.57 74 148 8
35 13 Reavers 1,355 225 189 0.87 / 1.57 76 151 9
36 15 Reavers 1,480 235 212 0.87 / 1.57 77 154 9
37 11 Reavers 1,616 244 162 0.87 / 1.57 79 158 9
38 8 Possessed Reavers 1,765 254 310 0.87 / 1.57 81 161 9 +108 extra armor
Burns 7.6% of total mana when banished
Heals nearby monsters for 422 hit points when killed
39 15 Reavers 1,927 265 196 0.87 / 1.57 82 164 9
Spark: Touch of Wisdom
40 10 Reavers 2,105 276 203 0.87 / 1.57 83 167 9
41 15 Reavers 2,298 287 196 0.87 / 1.57 85 169 9
42 8 Possessed Reavers 2,510 299 393 1.71 / 3.09 87 174 10 ×1.97 speed
+143 extra armor
Burns 8.2% of total mana when banished
43 8 Possessed Reavers 2,741 4,869 273 1.72 / 3.09 88 176 10 ×1.97 speed
+4,557.4 hp/min extra regeneration
Heals nearby monsters for 691 hit points when killed
44 11 Reavers 2,993 325 323 0.87 / 1.57 90 179 10
Spark: Lockdown
45 9 Possessed Reavers 3,268 338 380 0.87 / 1.57 91 182 10 +143 extra armor
3 initial shield
Burns 8.6% of total mana when banished
46 10 Possessed Reavers 3,569 5,663 376 0.87 / 1.57 92 185 10 +143 extra armor
+5,311.2 hp/min extra regeneration
3 initial shield

Flying OnesEdit

Random flying ones are always disabled on this field. Flying ones always appear as listed below, regardless of difficulty level or battle traits. Note that waves and sparks are both counted when determining when a flying one will appear.

  • Specter at wave/spark 8
  • Spire at wave/spark 11
  • Shadow at wave/spark 16
  • Spire at wave/spark 19
  • Specter at wave/spark 24
  • Specter at wave/spark 27
  • Shadow at wave/spark 32
  • Spire at wave/spark 37
  • Shadow at wave/spark 41

CompletionEdit

There are no drops for completing this field.

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